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@inproceedings{DBLP:conf/sigcse/IosupE14,
	author          = {Alexandru Iosup and               Dick H. J. Epema},
	title           = {An experience report on using gamification in technical higher education},
	booktitle       = {The 45th {ACM} Technical Symposium on Computer Science Education,               {SIGCSE} '14, Atlanta, GA, {USA} - March 05 - 08, 2014},
	publisher       = {IEEE},
	year            = {2014},
	pages           = {27--32},
	url             = {http://doi.acm.org/10.1145/2538862.2538899},
	project         = {PDS,@large},
	topic           = {Cloud Computing,Social Gaming Systems},
	group           = {PDS}
}