@inproceedings{DBLP:conf/sigcse/IosupE14,
author = {Alexandru Iosup and Dick H. J. Epema},
title = {An experience report on using gamification in technical higher education},
booktitle = {The 45th {ACM} Technical Symposium on Computer Science Education, {SIGCSE} '14, Atlanta, GA, {USA} - March 05 - 08, 2014},
publisher = {IEEE},
year = {2014},
pages = {27--32},
url = {http://doi.acm.org/10.1145/2538862.2538899},
project = {PDS,@large},
topic = {Cloud Computing,Social Gaming Systems},
group = {PDS}
}